Tag: metaverse


  • This is huge: Unity just one-upped Epic Games‘ Unreal Engine by introducing an option to embed a full AI model into any experience that can be used for generating dialogue and other texts, which does not depend on external sources like ChatGPT. They also made available a set of plugins that allows creators of virtual…

  • Cool stuff! Just found out Microsoft has *finally* enabled their new avatars feature on their Teams app. It is VERY elaborate in how it allows you to customize the looks. The lips and head move automatically based on what you say. Pretty cool, but it would definately have made more impact if it was released…

  • Apple VR

    One thing that I find remarkable about the Apple VR headset is that while everyone in the promotion pictures is present through webcam, the person wearing the headset clearly is not. 👀 So what would those people meeting her see instead? For me, this signifies that *if* the VR headset does take off as means…

  • Article written acting as Product Manager for YOM, a Metaverse startup. I’m delighted to see our most recent Ecommerce showcase experience (store.yom.ooo) has launched. As it displays several significant features, I’d like to spend a little time highlighting what’s going on behind the scenes. I will also share insights into our efforts getting to here…

  • On the Metaverse

    Remember “Cyberspace”? It was a popular term used in the news when the internet was fairly new, and people slowly started seeing the endless possibilities that an interconnected network of computers could offer. Web browsing was a challenge because there were no search machines yet, meaning the only way to find content was by visiting…